Mobile that behaves like a real app — not a web view in a wrapper.
Native-grade iOS and Android apps built on React Native and Expo. Same TypeScript stack as your web product. Shipped to the stores, instrumented in production.
If it doesn't feel like an app on the device, you've built a website with extra steps.
We've seen the shortcut. Wrap a responsive site in a WebView, list it on the App Store, call it shipped. It launches slow, it scrolls wrong, it gets one-star reviews about how it "feels off," and the team can't figure out why nobody opens it twice.
We don't build that. The bar is: when a customer pulls down to refresh, when a list scrolls under their thumb, when a push notification lands — it should feel like the apps they actually use every day. Anything less is a regression.
The work, specifically.
Native-grade React Native + Expo
iOS and Android from one TypeScript codebase, sharing types and business logic with your web product. Native gestures, real animations, platform-correct navigation. Expo Router, EAS Build, EAS Update for over-the-air fixes.
App Store + Play Store, end to end
We handle the unglamorous bits. Apple Developer accounts, certificates, provisioning, store listings, review responses — and the inevitable rejection for that one obscure guideline. You get an app in the store, not a build folder.
Push notifications that aren't spam
Expo push, segmentation, deep links into the right screen. Set up so your team can send a campaign without an engineer in the room and without burning the channel.
Offline-first where it matters
Real-world apps lose connection. We design data flows that survive a tunnel — local-first state, optimistic updates, sync on reconnect. The user never sees a spinner where they shouldn't.
One backend, two clients
If we built your web product, the API is already there — typed, tested, ready. The mobile app reuses it. No second backend. No drift between platforms.
Production observability
Sentry for crashes, analytics for behaviour, EAS Update for hotfixes that ship the same afternoon you find the bug. Day-90 stability is set up in week one.
Same vertical slices. Now in your pocket.
Discovery: which flows actually need to be on mobile, and which are better left on the web. Half the "we need an app" briefs we get end with us recommending a better mobile web flow instead.
Build: vertical slices, every two weeks, on real devices via TestFlight and internal Play Store tracks. You're tapping through it, not reviewing screenshots.
Ship + iterate: store submission, launch, then ongoing — push tuning, crash triage, OTA updates, the next round of features driven by what users actually do.
Where we've done this.
Steam Factory
Customer-facing mobile app delivered alongside the platform — bookings, tickets, season passes, restaurant ordering, all in one app on iOS and Android.
→Read the case studyZadaj dopyt
Expo / EAS scaffold built into the product from day one — one GraphQL API, two app targets ready when the marketplace needs them.
→Read the case studyNeed an app that earns its install?
Tell us what the app needs to do — and what made the last attempt feel off. We'll tell you whether it's a real mobile job, what the build looks like, and what the store will actually let you ship.
Let's talk!